![]() ![]() For future adventurers, we advise bringing a crusader here since he's the only character that has an anti-Unholy property in one of his skills. In terms of combat mechanics, the enemies here mainly focus on regular damage or high stress damage, with some stun procs and very rare chance of bleed procs doled out from enemies. The main theme of this area is a focus on the Unholy, namely centered around skeletons and the undead. The Ruins is the first dungeon you will explore when starting out, and its possibly the tamest dungeon in general when it comes to themed mechanics. One herb and bandage are likely to suffice.Part 5: Overview: The Ruins The Ruins "Come explore the rich history and deep culture from our family line" Post theme: Make sure to pack a few antivenom to deal with spider enemies and a few holy water for Curios. Ruins – This is perhaps the most straightforward map type. ![]() However, neither antivenom nor holy water are needed. An extra shovel or two can assist with barnacled chest curios. You should bring many bandages since the enemies here are fond of causing bleed effects. ![]() For example, take no less than four but more may be necessary due to the type of curio interactions.
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